WASD/Arrow Keys to move, MOUSE to look, X/Y/Z to rotate light source

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In-development shader collaboration with @TheFableFolks! Attempting to create a non-photorealistic hatching (& others) shader with personality and a hand-drawn feeling. Dev process at @renmakes. Message me if you want access or want to learn about the techniques used.

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Hatching Shader Basis:
https://twitter.com/khalladay/status/834057961777590272

Outline Post-Processing Effect: 
https://github.com/candycat1992/NPR_Lab

Triplanar Mapping:
https://medium.com/@bgolus/normal-mapping-for-a-triplanar-shader-10bf39dca05a

webGL Template:
https://seansleblanc.itch.io/better-minimal-webgl-template

Paper Texture:
https://www.toptal.com/designers/subtlepatterns/paper-fibers/

StatusIn development
CategoryAssets
Rating
Rated 4.3 out of 5 stars
(3 total ratings)
Authorcymrin
Made withUnity
Tagsasset, demo, hatching, Shaders

Comments

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Hello! Is your shader available to the public? If so, please give me a link so I can share it on my blog https://t.me/unity3den

I just read the description and realized that it is available but it is not..

This so amazing.

yooww!

Wow, I love The Hatching, They have so much character. On what license are you planning to release?

It's looking great!! So cool :D